The artist represents the Piltob of League of Legends Arcane in Dreams beautifully

The Arcane Animation Series of League of Legends is, as we all agree, a feast for the eyes. From the towering heights of Plover to the dark depths of Shaun, Riot Games and the Animation Studio Article Production brought these great locations from Runeterran to life.

With so much visual goodness, it is not surprising that artists around the world have gone to reinterpret the series through their own creative lens. Such an example that has impressed us, comes from the Danish artist and Illustrator Martin Ne belong, who took the time to build the city of Plover — perfectly suitable for her picturesque style — in the PlayStation 5 version of Dreams.

Inspired by the opening up of the first episode of Clangor, Powder and VI with a view to the city's city, Ne belong says that the finished recovery — the slightly more than three and a half hours of work took advantage — was produced with PlayStation Move controllers, instead of PlayStation VR.

Arcane | Official Trailer | Netflix You can see a throughout of the last piece below, the fog song due to the camera angle designed specifically for exploration, more than 2.5D paintings.

And a small fly through of the updated version. If you move in the scene, it becomes clear that you should be viewed from a certain angle ???? MadeoneDreams Aryan pic.twitter.com/gjv1ni2d3l

— Martin Ne belong (@Martinnebelong) 23 . November 2021

Needless to mention that Ne belong has thrown it absolutely from the park and the sheer creativity has shown that Dreams enables. After calling Arcane himself one of the most inspiring cartoon series I've ever seen, hopes that next, he brings his Move Controller to the lower town of Shaun.

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